Lord of Mysteries · The Magician

The Door Pathway

Masters of spatial traversal, recording abilities, sealing spells, and starry portals.

Tarot CardThe Magician
Pathway GroupLord of Mysteries
Sequence RangeSequence 9 to Sequence 0
Mythical Creature FormMulti-dimensional entity woven from starlight and illusory doors

1. Sequences Overview (Sequence 9 — 0)

The The Door Pathway encompasses 10 distinct tiers of advancement. Each Sequence bestows profound supernatural authorities while demanding strict adherence to its unique acting principles.

SequencePotion NameCore Supernatural Powers
Sequence 9ApprenticeSpatial perception, basic tricks, Spirit World vision
Sequence 8Trick MasterTrick manipulation, enhanced spatial perception
Sequence 7AstrologerAstrology, stellar powers
Sequence 6RecorderRecording and playback, information storage
Sequence 5TravelerSpirit World travel, spatial perception
Sequence 4Secret SorcererVarious secret arts, space manipulation
Sequence 3WandererFree traversal of space
Sequence 2Space MasterLarge-scale space manipulation, dimensional travel
Sequence 1Star KeyControl over the Gates of the Astral Plane, intergalactic travel
Sequence 0The DoorCommand over all doors and passages, infinite space manipulation

2. Sequence Details: Potions, Rituals & Acting Rules

Seq 9

Apprentice

AbilitiesSpatial perception, basic tricks, Spirit World vision
Main Materials1 Gem-eating Worm + 1 Phantom Crystal
Auxiliary Materials10 drops of Goat's Beard Grass hydrosol + 90ml water from an ancient well + 1 flower grown on a corpse + 5g soil contaminated by Spirit World creatures
Potion AppearanceDark and viscous, resembling traditional herbal medicine
Seq 8

Trick Master

AbilitiesTrick manipulation, enhanced spatial perception
Main MaterialsSpirit-eater's Stomach + 20ml Deep Sea Spearfish blood
Auxiliary Materials5ml Hazel essential oil + 10g Thread Grass powder + 1 blooming Red Chestnut flower + 80ml pure water
Potion AppearanceBright and colorful, like a poisonous mushroom-shaped liquid
Seq 7

Astrologer

AbilitiesAstrology, stellar powers
Main MaterialsMeteorite Crystal + Octopus of Lava blood crystal
Auxiliary Materials10g Ironstone Flower powder + 1 withered grapevine + A pair of any Octopus eyeballs + 80ml strong liquor
Potion AppearanceTransparent and clear, nearly solidified
Seq 6

Recorder

AbilitiesRecording and playback, information storage
Main Materials1 Complete Brain of Asmodeus + An ancient resentful spirit curse item
Auxiliary Materials3 pages of a diary older than 22 years + 10ml mercury + 10 drops of Honeysuckle essential oil + 30ml each of seawater, lake water, and glacial water
Seq 5

Traveler

AbilitiesSpirit World travel, spatial perception
Main Materials1 Cthugha Maggot + 1 Heart of the Shadowless Wolf
Auxiliary Materials10g powder of a trapped ghost + 10g Lemon Balm powder + 1 map of the stars drawn with spiritual blood + 80ml Shadowless Wolf blood
Advancement RitualEstablish special coordinates in four completely different and distant locations deep within the Spirit World
Potion AppearanceWhitish but transparent, like melting snow water, occasionally emitting pale green bubbles
Seq 4

Secret Sorcerer

AbilitiesVarious secret arts, space manipulation
Main MaterialsEye of the Golden Undying Phoenix (or 1 Cthugha Maggot leader + the pedestal of the Ankh Gate)
Auxiliary MaterialsThe nest of the Cthugha Maggots, the embers of the Ankh Gate (can be replaced with a Golden Undying Phoenix feather), 1 Walnut + 100ml lake water that has just reflected the starry sky
Potion AppearanceRippling with layers of starlight, as if the Milky Way above has been captured inside the Potion
Seq 3

Wanderer

AbilitiesFree traversal of space
Main MaterialsWandering Skin + Residual Crystal of the Mist Peeper
Auxiliary Materials10ml pus of the Wandering Skin + The eyelids of the Mist Peeper + 9 grains of White Mustard + 90ml Star Water from the ritual site
Advancement RitualFind three astral information projected onto the Spirit World, enter the dangerous scenarios they spawn, and record them all
Potion AppearanceA deep black liquid filled with countless brilliant specks
Seq 2

Space Master

AbilitiesLarge-scale space manipulation, dimensional travel
Main MaterialsActivated Void + Brain of the Extra-dimensional Hunter (or Eye of the Purple Undying Phoenix)
Auxiliary Materials1 Time Worm + 1 Space Worm + 1 Spirit Body Worm
Advancement RitualLeave legends in nine places outside this planet
Potion AppearanceA colorless liquid composed of countless illusory doors
Seq 1

Star Key

AbilitiesControl over the Gates of the Astral Plane, intergalactic travel
Main Materials"Star Key" Beyonder Characteristic (or the left claw of Grehgoire)
Auxiliary Materials1 compass that connects to the Astral Plane + The core of a wandering asteroid + 1 serving of your favorite food or drink
Advancement RitualFind a heavy planet that constantly rotates and emits signals, approach it, ascend it, and establish a mystical connection
Potion AppearanceDeep and lightless, yet attracting大量 starlight
Seq 0

The Door

AbilitiesCommand over all doors and passages, infinite space manipulation
Main Materials"Door" Uniqueness + 3份 "Star Key" Beyonder Characteristics
Auxiliary MaterialsMastery of at least three galaxy's astronomy, geography, and folklore knowledge
Advancement RitualEscape from the seal or banishment of a True God
Potion AppearanceA spherical liquid that seems to contain countless worlds

Overview & Lore

The The Door Pathway represents one of the foundational supernatural trajectories within the Lord of the Mysteries universe. Belonging to the divine group of Lord of Mysteries, practitioners on this path unlock powers deeply tied to their corresponding Tarot symbolism: The Magician.

Masters of spatial traversal, recording abilities, sealing spells, and starry portals.

Principles of Acting

Advancing through the Sequences demands strict adherence to the Acting Method—deeply embodying the spiritual principles of each Sequence title to digest potions swiftly and resist madness. Never forget the core rule: You are only acting.

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